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So, I've managed to port my shader to Genesis and Genesis 2 Male with M7 Translucency maps, I've liquified over their UV's on photoshop with a little help from my fiancé. The settings are nearly the same as my original M7 Shader, but, the translucency was reduced to 0.17 and the spec maps were removed. (at least on the glossy layered weight) I've edited M7 Settings for this render to match his Genesis and G2M counter part. I didn't wanted to have a complex lightning so, only 2 mesh lights here. To match the settings in this render: florentmoon.deviantart.com/art… Just set the translucency weight to 0.650 and add spec maps to glossy layered weight. Enjoy, maybe tomorrow i'll upload a tutorial of how to make the Deep Scatter maps and the translucency maps
If you'd like to support me to keep on creating free content for DAZ Studio or if you like my 3D renders please consider donating to my paypal account www.paypal.com/cgi-bin/webscr?… Happy render
If you'd like to support me to keep on creating free content for DAZ Studio or if you like my 3D renders please consider donating to my paypal account www.paypal.com/cgi-bin/webscr?… Happy render
© 2016 - 2024 Florentmoon
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fantastic renders.